Audio Engineering Terms - Glossary

Engineering, Mastering, Mixing, Production, Recording, Studio -

Audio Engineering Terms - Glossary

  1. Amplifier: A device that increases the amplitude of an audio signal.
  2. Analog: A signal or device that uses continuous physical quantities to represent information.
  3. Attenuation: The process of reducing the amplitude of a signal.
  4. Bit depth: The number of bits used to represent each sample of an audio signal.
  5. Channel: A path through which an audio signal is transmitted.
  6. Clipping: Distortion that occurs when the amplitude of a signal exceeds the maximum level that a system can handle.
  7. Compression: The process of reducing the dynamic range of an audio signal.
  8. Condenser microphone: A type of microphone that uses a capacitor to convert sound waves into an electrical signal.
  9. Crossfade: A gradual transition between two audio signals.
  10. Cut: To remove a section of an audio signal.
  11. DAC: Digital-to-Analog Converter, a device that converts digital audio signals to analog signals.
  12. Decibel (dB): A logarithmic unit used to measure the relative intensity of a sound.
  13. Delay: A time-based effect that produces an echo or repetition of an audio signal.
  14. Distortion: An alteration of the original waveform of an audio signal.
  15. Dither: A low-level noise added to an audio signal to reduce quantization error.
  16. Dynamic microphone: A type of microphone that uses a diaphragm and a coil to convert sound waves into an electrical signal.
  17. EQ: Equalizer, a device that adjusts the balance between different frequencies in an audio signal.
  18. Fader: A device that controls the level of an audio signal.
  19. Feedback: A phenomenon in which an audio signal is fed back into a system, creating a loop that can cause distortion or other unwanted effects.
  20. Frequency: The number of cycles per second of an audio signal.
  21. Gain: The amount by which an audio signal is amplified.
  22. Harmonic distortion: Distortion that adds harmonics to the original waveform of an audio signal.
  23. High-pass filter: A filter that attenuates frequencies below a certain cutoff frequency.
  24. Impedance: The resistance of a circuit to the flow of an electrical current.
  25. In-phase: Two signals that have the same polarity and are aligned in time.
  26. Limiter: A device that prevents an audio signal from exceeding a certain level.
  27. Line level: The standard level for a balanced audio signal.
  28. Low-pass filter: A filter that attenuates frequencies above a certain cutoff frequency.
  29. Mastering: The final stage of audio production, in which a mix is prepared for distribution.
  30. MIDI: Musical Instrument Digital Interface, a protocol for transmitting musical information between devices.
  31. Mix: The process of combining multiple audio signals into a single signal.
  32. Mixing console: A device used to combine and control multiple audio signals.
  33. Monaural: A single-channel audio signal.
  34. Noise: Unwanted sound that is added to an audio signal.
  35. Octave: A musical interval that spans eight notes.
  36. Overdubbing: The process of adding a new track to an existing recording.
  37. Pan: The process of placing an audio signal in a specific location within the stereo field.
  38. Phase: The relationship in time between two signals.
  39. Phaser: A time-based effect that produces a sweeping or rotating sound.
  40. Pitch: The perceived frequency of an audio signal.
  41. Pop filter: A device used to reduce popping sounds caused by plosive consonants.
  42. Preamp: A device that amplifies a weak audio signal before it is processed or recorded.
  43. Quantization: The process of converting a continuous signal into a digital signal by rounding

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